Invented end-to-end. Mechanic to carton.
Card, party, family, kids. We design the play, draw the art, and walk the factory floor.
12 in market ↗We help companies design better brands, products, and experiences — and we invent original toys, games, and lifestyle products of our own. Across Los Angeles, Portland, and Barcelona.
AI is trained to predict the obvious — the most likely next word, the most familiar image, the safest concept. Our job is the opposite. We bring divergent thinking, lived cultural range, and human-centered design to the moments where companies need an idea no model could generate. That's the thread connecting everything we make — from fintech platforms and food product launches to original toys, games, and lifestyle inventions.
Brands, products, packaging, and digital experiences. Recent work: Kybē Chocolates, Community Investment Trust, Stock Offering Solutions.
→ Selected workOriginal toys, games, and lifestyle IP — pitched and licensed to leading manufacturers.
→ What we makeHuman-centered research, playtesting, and prototyping. From kitchen tables to retail shelves.
→ ProcessCard, party, family, kids. We design the play, draw the art, and walk the factory floor.
12 in market ↗Plush, dexterity, puzzles, novelties. We obsess over the moment a kid leans in.
8 lines ↗Food, beverage, consumer goods. Brand, structure, retail-ready files.
9 categories ↗A design-thinking studio that brands, builds, and invents. We take a problem from research to a finished thing — a brand system, a food package, a city's story, a digital product, or an original toy on a shelf. Brand strategists, inventors, industrial designers, illustrators, and a researcher who playtests for a living. Los Angeles, Portland, and Barcelona.
Two weeks of play-testing, store walks, and the hundred decisions you haven't made yet.
We sketch from a dozen angles, in foam, paper, code. We keep the one that survives a sharp question.
Brand, product, packaging, motion — whatever the thing needs to become real.
Vendor handoff, files on press, a system your team can extend without us.
A brand that should outshine the shelf. A city with a story worth telling. A product or toy that needs to get made — or an idea you need moved faster than your team can move alone. Send a few lines about it. We'll come back with how we'd approach it, fast.